Forester


Forester

Forester

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Hyper Coaster


Rating : 9.02


Downloads : 446



Ratings


T: The ride was deathly smooth. Couldn't have been smoother A: The negative-gs were fantastic. This was an airtime buff's dream come true. However, I'm more a a positive-g fan, and the lack of intense over-banked turns or spirals was a big letdown. O: Overall, good job. I love the interaction with the environment, and the forest theming is very well done.

cool ride. my favorite parts were the unique first drop and the big huge curve up the hill after the 2nd hill. those were realy fun elements. the rest of it, though, i didn't feel like it kept me guessing as much. well done, though and really sweet environment. very cool!

T - Technically I thought it was pretty good, the track was smooth and flowed well through all the transitions, and the track as a whole felt fairly natural. The only problem I saw that stood out was that there are several places where you end up with plants in the middle of the tracks that the cars and passengers have to go through. Getting whipped in the face with plants is not my idea of fun. I also noticed that there are two control booths/podiums set one directly in front of the other. Why? The supports looked real and convincing, and the choice of colors for the track and supports worked well with the overall design.

A - I thought the adrenaline levels were pretty good throughout most of the ride, though the plants in the face and the odd fog or mist that we ride through a couple of times is distracting enough to break the spell.

O - I thought the theme and feel of the forrest was great, the lush growth and terrain were well done and the choice of environment worked very convincingly. Well done!

Great scenery, and decent thrill factor. T: smooth and well done. No collisions with the many nearby scenery objects. A: nothing too extreme, but having a few low branches made it interesting. O: great looking ride - the track itself wasn't that different from many others, but the scenery makes you want to get out and explore afterwards - just remember to pack some bear spray!

Awesome coaster!

T: Very smooth, it flows very well and it is very well supported.

A: Very thrilling coaster! It's one of my favorite coasters!!!

O: It really feels like you're up in the mountains on a rollercoaster!! I loved the idea and you carried it out perfectly!

Great job!!

I enjoyed the track, but nothing very new here. Technically it was stellar. Very well made with no discernable jerks or pumping. I would like to see more originality or maybe some 3DS objects here.

T: Well, I have to say, you did a fantastic job with the environment and scenery. That skybox was just incredible, and matched the terrain perfectly. The track itself was also a great work of art, and flowed very well through the scenery. This is the only ride that has caused my computer to run below 50fps, as it normally runs at 80 or higher.

Again the scenery was just incredible, and worked very well for this ride. I feel that you could have done better with the station theming and such, or maybee added some walkways throughout the forrest and whatnot.

A: Great! A great airtime filled ride with plenty of forces throughout. Flying through the scenery was great too, but I felt there was a lack of headchoppers.

O: A highly original ride- not many rides out there that are themed to a forest, let alone done very well with perfectly matching scenery.

A very nice ride indeed.

Loved the scenery and layout although I felt that some of the larger hills were taken a little too slow. Some excellent ground hugging elements giving a good sense of speed.

Supports are very good and the 3Ds work is also very good. I love the use of the dense forest setting and it really adds to the ride.

My computer got a lot of lags because of the trees!!lol

Good ride. Very smooth and good pacing. Could have used some more original elements or transitions, but overall a very good, technical ride. I enjoyed the transfer track that really gave it a more realistic look.

Really good design. The environment is beautiful, it adds a lot to the experience. The track work is good very smooth except for some transitions. The adrenaline never let down till the end of the ride. Very original scenery… one of the best realistic themes I have seen on NL

Overall, a really good coaster.

T-Very smooth all the way through. Transitions were good, and no bumps as far as i could tell

A-Paced really well all throughout.

O-Great use of scenery and very well done.

Great job, and I'm looking forward to seeing more from you.

T: Smooth, fast and sleek. Great transitions, no pumps or bumps to speak of...I guess that means...PERFECT!!!

A: Every thing ever wanted in an Intamin...

O: Beautiful scenery and environment, professional-looking .3ds, and best of all the atmosphere created!

AWESOME!!

This track had great air time, nice twists and turns and was a great ride. The way the layout wound its way through the valleys and hills put the adrenaline very high. I thought the queue roof was nice and the pathway to the ride was well done, even the entrance sign.

Wow. This is what I dream of in a coaster. It is of course technically superb, with 3ds objects enhancing the atmosphere and the attention to detail is bar-none. Of course a well tool'ed track that's fast and smooth.

I typically feel Intamin hyper/giga-coasters are overrated, and don't deliver in the adrenaline department by lacking the Gs. This coaster DELIVERS, and its integration into the landscaping notches up the thrill values further.

Its a beautiful roller coaster.

T: A truely awesome environment with great supports and trackwork. The 3Ds were a nice touch and the layout of the coaster was great.

A: Fantastic! There were so many surprises and if it were real it would be quite the ride. I also really enjoyed how the ride sort of swooped past the station towards the end -- really builds up excitement to the oncoming riders and I loved how the layout was pretty much invisible to the eye until you were riding it.

O: The concept has been done a few times but never executed nearly as well as this. One of the best NL creations ever! :)

T: Wow! So well done in this area! Very smooth and great job on the supports!

A: Fast paced, exciting, everything you need for a high adrenaline coaster!

O: Such great scenery! I love the environment and the objects!

Great job!

It was a decent ride but a little disappointed with the speed at times. On some of the hill crests and turns, it just seemed like there could have been a little more speed. The flow and transitioning was well done and the ground hugging definitely helped... it helped with seeming to go faster than you were which this track definitely needed. I really liked the incorporation of scenery and how it was spread out. It was a simple layout but had the feel of a more extravagant one..... well done!

I've already seen this track, and rode it but after some problems i lost it. But ride it again was a great moment ! The first drop like "expedition Ge force" remind me the real track. Tree are sometimes really close to the rails and i think, times to times, people take branches right in the head. But the entire coaster is a great ride !

Very nice work. This is the best scenery that I have seen yet. And a very beautiful environment. The ride itself is not very original (I have seen many like it) but the scenery makes up for it. Also, great job with the cable lift.

I'm a "just started playing with NoLimits this weekend" newbie, so my ratings should obviously be taken with a large grain of salt - but this is my favorite of the "top rated" tracks that I've downloaded. Very smooth realistic ride. Great scenery. Little things that I particularly liked: Great choice of track color. Bonus points for the logo on your cars - I like to view in tracking mode and your logo was the least "jaggy" I've seen.

I like to walk up on any ride I ride just as I would in real life and I like how you put in the "short line/ long line" crossover so I didn't have to walk all the way around. I would hate to be the guy who has to cut all those trees. It was good but I thought it missed something that I can only think of as more surprises. The first drop came up on me and I did not expect what happened. More things like that.

T: The tracks pretty smooth exept for near the end, The supports are very good.

A: Its a nice fast paced ride and with the trees and rocks it only makes it better. Its hard to tell where you are relitive to the station (good thing).

O: Well its an Inti hyper its hard to get really unique, but its still good.

T: The track is very pump-free, and very well made. It seemed like you were trying to put in too much near the end, though.

A: Very well paced, and very "fun" to ride. Great G's, and great elements. Although it seemed to drag at the end. I would have had it end before that loop around the lift. Those last hills were just fudgy.

O: It's an Intamin hyper coaster. Not much originality available there, but you did what you could.

T smooth transitions and great terraforming

A close proximaty to the trees really give a great sense of speed.

O beautiful orignial idea. I've often hiked though forests imagining what it would be like with a coster runing though it.

T: very smooth ride that flows well and maintains the speed well

A: i was a little disapointed on this as i found that you could have made more twists and close calls with rocks, a bit too plain for my liking, although as i said, a good speed throughout

O: love the environment, beutifully done with a fantastic view across the lake, stunning, it fitted the theme well but still felt a little plain/generic to me.

T - Very technically perfect, maybe just a little to close to trees sometimes.

A - Fast and smooth, just what a ride should be. Maybe add a few rocks to really enhance the experiance.

O - Very original ride i liked it!

T: Brilliant track work, my only fault is that a couple of trees look close to the track, but even then it may just be an illusion. I loved how the ride is hidden by the trees and you can't see the layout from the station.

A: It looks brilliant, a very adrenlin filled experience!

O: It was like a custom terrain megalite, loved it.

I absolutely love this coaster Buster. The themeing is just perfect. The ride is exactly what intamin is know for which is an intense ride experience. The drop is unique because it is not seen often and the pull in the back row is just awesome. With all the trees the coaster also feels very fast even if its really slowing down. Just pure awesome. I look forward to some more just like this one!

Traditionally, I think one would expect a twisty GCI or CCI, tearing through the trees like a monster, and indeed that's sort of what I expected... even up until the top of the lift. But you took that tradition, and molded it into steel, and it defends its existence. The way you had the track play with the environment - the trees, the ground, the rocks, even the rest of the track - was all brilliant. It retained the insanity of a low-to-the-ground wooden classic and multiplied its curves, speed, and excitement by making it into a steel hyper. The turns were sharp, but not overdone; the hills packed airtime; and the environment required several look-overs to take in. I loved this thoroughly. Unfortunately, the station object seemed a bit... off. Like misplaced, and unfinished. There were two ride op kiosks, and they didn't match up. The ceiling was partially steel (default) braces and custom roof. If you went to the trouble to add a custom (and rather pretty) station, why not turn off the default one? Anyway, that hardly detracted; so, overall, a magnificent creation.

Wow! What a ride this was! The scenery fit the ride's theme very nicely, and the color choices of the ride matched the theme as well. The environment was excellent, and the mountains looked very realistic! Nice work!

T - Wow! I loved the fall! The rest of the route is correct, but in the end was a bit bad. Those curved increases were not very good.

A - Very radical, especially the fall. The scenario disorienting help.

O - Original, great scenery, beautiful clear eyes! Progress of coaster also is very unique.

Very cool idea with a coaster in the mountains!

T - Very smooth transitions, g's stayed in the green the entire ride

A - Very exciting, g's of up to 4.5 in a couple of spots and some relatively high speeds

O - I like the paths near the station, and the mountain environment is very well done

Techinical:The senary was done with perfection. the best senary I've ever seen. Adrenaline:Very radical, incredible roller coaster. Originality:Environment is wonderful and themes. The trail combines with the foliage, creating an element of surprise, as what's next. I never imagined that a mountain like this.

J'ai tout de suite pensé au fameux EGF avec ton lift. Mais le reste est bien différent et c'est une bonne chose.

T - Très bonne maîtrise des Gs, de jolis supports mais un peu trop simples à mon goût.

A - Bons airtimes, bonne vitesse tout le long, mais des Gs latéraux trop peu présents, on a une impression de ligne droite. La fin est assez rapide et sèche, avec quand même quelques Gs latéraux.

O - Un très joli décor, grâce à tes arbres et à l'environnement qui donnent un aspect montagnard à ta décoration.

Man, this is one of the best hand-made coasters I've ever seen! I love the layout, a coaster running in the forest is a very good idea and you made such a wonderful terrain with many trees and other plants. Don's forget the coaster! Many if not all of the turns were very very smooth and the lateral G's were always green. As other people said before me, it is maybe a bit too fast in the end, but that's it. Great work, man. I'm working hard on my new project, but it wouldn't be as good as yours.

T: Love the first turn, fantastically smooth the whole way through. The last bit going around the station was a bit too fast, but you managed to keep G-Force in the greens.

A: The adrenaline levels go through the roof on this. The whole close shaves thing with the terrain and the scenery adds the the wild feel of the ride. Fantastic.

O: The rating is down on this a bit because of the hills at the end are done too much on other rides, but the attention to detail like the ride queue and the stone arch are great addtions.

T: Great banking and smooth ride. Feels just a bit too fast in the last 30 seconds, but smooth. Use of topography is well done, a hyper mine train of sorts.

A: Even if the last section looks a little rough, the out-of-control feeling is quite exciting. Rest of the track is just as amazingly paced.

O: Environment is awesome and theming, including rock arch pass-thru, is top-notch. Track blends in with the foliage, creating an element of surprise as to what's next.

Never had too strong of G forces, nice work there.

The environment created a great sense of speed for the adrenaline factor!

I liked the contrast and similarity of structure color with steel and wood.

t - well balanced terrain with a track gave it a cool effect of speed. supports were nice and the track was smooth.

a - overall good with the drops, but you could have made the turns a little more intense

o - not very original, except for the terrain which nice with the theme

T: Nice use of the terrain. Besides the unique style you used with your hills, nothing really new here or especially technical. Nothing wrong with that!

A: You used the terrain nicely with your layout, and it certainly added to the excitement.

O: With the style you used with your hills, it was certainly original to the point where it seemed "odd" at first. Not wrong...just different. The 2nd ride seemed more natural, though.

Overall, nicely done. I enjoy seeing you produce rides even after this long - we spoke once MANY years ago (I asked you how to create a helix), and I admired your dedication and knowledge of engineering as it applies to roller coasters. keep it up!

WOOT, damn good ride!

T: Could be a bit better, it is the only rating criteria that does not come close to perfect. Some transitions were a bit odd. Like that first drop, It is kinda cool though but It seemed a bit well, misshaped. As for some of the bunny hops seemed to lack a decent lead in. It was a kind of abrubt transition.

A: could be a bit better, I would like to see some more negative G's but the interaction with the environment is really awesome. It makes you feel go over 90 mph all the time.

O: What to say here more then the rest of the ratings already pointed out. The Environment is beautifull, the ride has a great setting and you don't find a ride in this setting anywhere around the world.

This coaster's environment was beautiful, I’m sorry my rate is brief (I usually try and giving solid reviews) but It looks like you have gotten more than enough praise already. Awesome job on this ride man!

T: There were little twitches in the track at places but they were really a big deal. The thing that was bugging me the most was the laterals near the end. They weren't crazy, but I think the coaster’s experience could have been greater without them. One other thing was the drop's transition. I'm not going to rant very much about it because that sort of drop has only been attempted once in the real world. But to my liking it think the drop's transition was a tad bit tight and I though the tight transition started a little early. But overall, this section was really good. Good Job.

A: Uhhh... Heck ya! This coaster was great fun! I loved the assortment of airtime, speed, the strong g-forces, the beautiful layout and most of all, how I lost my sense of direction. All of these factors made this coaster one heck of a ride. You did a great job in here too.

O: It’s these kinds of coasters that tend to be repetitive and unoriginal. This case was just the opposite. The environment was one of my favorite parts of this coaster; it made this coaster look so beautiful. I also really liked the layout (very inspired but still had your own twist), and the terraforming was done really well.

All in all, this coaster was fantastic! Keep it up.

Awesome original coaster in an extremely well done enviornment!

T: It pretty much doesn't get better than this. The track passed all the tests (except one area where a head could have hit a tree branch or leaf) G's in check the whole time, blocks set up great, and supports were very realistic.

A: This would be on hell of a fun ride in real life. There were plenty of forces in the turns, lots of airtime, & headchoppers that went well with the excellent enviornment. Best of all, the ending still packed a punch offering some more forceful hill and turns.

O: Well, I've never seen anything else like this in NL or in real life. The layout was wonderful and with the added enviornment the layout went from great to amazing.

Overall, I would say this was one of (if not) your best tracks. I can see that it took a long time to put this one all together and it's a great work of art. Excellent job!

T - the coaster was amazingly smooth, and perfectly haeartlined. great detail in the environment (with one tree collision) It did feel slow at times, and a little drawn out towards the end. support work was great! it hugged the ground very well, tons of airtime.

A - gret forces through the entire right, tons of headchoppers thanks to the trees and environment, all around exciting.

O - there certainly isn't another coaster out there like it!

Great coaster overall, with good attention to details.

I didn't see any faults(except for one tiny tree collision(and yes, I am in the right enviroment an I unpacked correctly).

But I also didn't see any huge surprises or anything that woulda knocked it up to a 10 score.

I have to ask... Are you the buster that used to hang around Danimation or RCTUK or whatever that website was? If so, I remember that your works were amazing back then, too :)

This coaster was very smooth. Although it felt a little drawn out, it kept nice pace throughout the ride. The support work was awesome. I liked all the green, very forest-like. It complimented the ground, and trees very well. Which brings me to the trees, they were really cool. I know their just trees but they were really tall which added a cool effect to the ride, so did the fog, which made it feel humid and sticky. The only problem with the plants was that there was on bush that was sticking out towards the track a little bit. Other than that there are no flaws.

I have to say that the one thing I hate about Roller Coasters is when they get too clumsy and rough. But not this one! it was such a smooth ride! no bumps, no awkward turns or brakes... I really congratulate you on this great piece or work! Like some people said before, "We Want More!" ;) Keep up the good work!

BT - Flawless, there was not a single problem with the track, there were no pumps, bumps, twitches or tunnel test problems, the trains ran with no stacking and the supports were nice and strong. So nothing really to say bad here.

AD - Great, there was loads of airtime, smooth and forceful turns and a bunch of head choppers thanks to the amazing environment. It all worked really well, and I loved all the powerful hills at the end.

OR - Theres not a hyper out there like it. It's amazing, the layout really works well and the theme adds to the experience massively. It's totally stunning.

You should be proud of this creation. It's perfection!

T: Wow! This was near perfect. There was one small pump in there :( The supports and trackwork word amazing. Great layout, but i thought the first drop to be unrealistic.

A: This ride would be freaking ridiculous! The only reason i didn't rate a 10, is because it would not be my favorite roller coaster :) (second favorite)

O: One of the most original rides on the site.

All else i can say is... WE WANT MORE!

Awesome ride! T: Great smoothness and nice object work. The speed seems to be perfect all the time and the first drop is one of the thrilliest i've ever seen. A: Nice job here. Good forces and loads of airtime. You never get a pause in this ride. O: There are several similarities to Expedition GeForce. But nevertheless it's a realy great coaster. One of the best out there on the net. Good job, and keep it up!

This is an awesome coaster. I love the forest scenery, the rocks, water, layer of needles on the ground. The ride itself is very good, it keeps it momentum very well. When the train slows down you have tighter turns and more turns and hills to match the trains speed. This makes it a great coaster. It is also very smooth. The 3ds work is very nice as well. I liked the addition of the train service track. The supports overall were very good.

Some things to improve on: - You hit over -1.0 G's on several hills. To me this would make this ride almost unridable. Imagine hanging upside down only by a lap bar. That would make those parts uncomfortable to ride. - Some supports cut into the concrete foundations. While this is no big deal, it's something to work on for next time. - Transitions from 3 to 4 tube tracks don't seem logical to me, also you can place a support on a 4 tube track at the junction so that the track is connected at the juctions. This is being picky, but it's something to improve on.

I remember the pleasure to have tested Forester on Coastersims, I was feeling for the first time to ride something truly exceptional and nearly as real as one built.

A few years later I went to Holiday Park to ride Expedition G Force and now I can only make a comparison with the features you have used.

BT : Very close to the perfection, I was not aware of any mistake but after reading Ed Boxer comment I would feel conscious to rate at 10.

AD : 100% pure adrenaline, the drop is so close to what EGF has on offer that I'm completely blinded to what occurs afterwards. Still I scrutinised the rest of the ride but even if I had found a dull part I would keep this rating for such an incredible feature.

OR : Great, I was finding your ride extremely original before riding the orange real one. Reproducing the drop is perfectly done but adding to this the different Bunny Hills or even the small lake makes it a little bit less original. I'm not counting any point fort this, however I feel that the 0.5 points remaining should be kept aside for another style of ride, the originality now on the exchange is appearing on some strange features which obviously are not on Forester.

When are we going to have the pleasure to test something else ?

Love it! Definitely one of the best hypers I’ve ever seen!

BT – great job here. Beautiful supports and track work – love the yellow on the bottom of the rails! Very nice touch. Great speed throughout the track. Really smooth! Nice station. Not sure about the extra roof over the cue going into the station. It kept you from seeing the airtime on the final hill while waiting in line. If you put it there for that exact reason, to block that view and create suspense, then great. There were a few minor things. I thought the final turn was a little too rough, especially in the back seat. Running a tunnel test, there were a lot of minor branch intrusions that were totally out of reach of the rider. However, there are a few on the 2nd turn that seem to come in about a yard, and with the train banked, looked like they’d be brushing my head (I was in the correct environment). That said, great job!

A – major kudos here. “Where am I and what the heck just happened,” about sums it up! Totally awesome airtime, incredible track twists, incomprehensible layout, almost all of it in seeming reach of the trees. I haven’t been this disoriented on a coaster since Colder Fusion! Brilliant job here.

O – Excellent layout and sequencing that kept you from having a clue of what was coming next. Excellent 3Ds that add a ton to the experience. The environment is beautiful – love those tall pines! Really effective use of terrain! Love it!

I really enjoyed this ride.

On the technical side of things, I thought that there were some transitions that seemed a bit abrupt, particularly on a couple of the bunny hops at the end, but I don't think that it was anything unrealistic enough to warrant deducting a substantial amount for. On the positive side, I really enjoyed the shaping of the larger hills. I thought that they had a very nice feel to them, especially how you drew out the airtime down into the valleys.

I thought that you did a good job of varying the amount of airtime per each hill and the ride had pretty good pacing. I actually liked the slower, more drawn out second hill. I thought that by making each hill a little bit different you added some interest to the ride. I particularly liked the final section of the ride, around the lift and station. The quick changes of direction enhance the adrenaline.

I really liked how you incorporated the scenery and the ride and I thought that it added to the originality of the track. There are aspects of the ride that are reminiscent of other real rides, notably the first drop. As we all know, it's nearly impossible to be original in the world of roller coasters, and I took that into consideration with this rating.

Buster, you make it difficult to rate your rides (in particular, to take off points) because you do such a good, complete job. I know that a lot of thought, effort, and time went into this ride. Good work.

T- Very smooth, no bumps, no issues that I could see A - moved fast, loved flying through the trees like that. The only issue I felt was the sudden switch from smooth weighless style hills to ejector seat hills and twisting hills at the end. Kind of like two different coasters merged into one O- Loved it. My issue stated above was just a minor gripe, and would love to see this thing built in real life

again, buster you just blow me away....

I only took off for A because i didnt like your second hill, i wish it had a little more air time!

AMAZING RIDE FROM AN AMAZING BUILDER!!!

(Newton for mac?!?!?!??)

I never crashed through any trees. I branch in one spot, but that's it, NO tree trunks. The scenery was excellent! The track itself left something to be desired, but the scenery sure helps. Noticed only a few slight jerks, and not-so-smooth transitions.

T: This is going all to the scenery here.

A: Like I said, the track was okay.

O: Again, all scenery.

Great JOB! Thanks for the ride.

A very nice ride indeed.

Loved the scenery and layout although I felt that some of the larger hills were taken a little too slow. Some excellent ground hugging elements giving a good sense of speed.

Supports are very good and the 3Ds work is also very good. I love the use of the dense forest setting and it really adds to the ride.